Clash of royale full battleship game play
In Clash Royale, players are ranked by their trophy count. Players level up by gaining Experience (or King Level) points through donating and/or upgrading cards. The highest possible level is level 13.
Trophies are won or lost through multiplayer battles, a player wins a battle by destroying more towers than the opponent (each destroyed tower being represented as a ‘crown’), or by destroying the opponent’s King’s Tower, resulting in an automatic “three-crown” victory (unless the King’s Tower was destroyed at the same time by both players, resulting in a draw).
There are twelve playing arenas in total (excluding the tutorial arena, Training Camp): Goblin Stadium, Bone Pit, Barbarian Bowl, P.E.K.K.A’s Playhouse, Spell Valley, Builder’s Workshop, Royal Arena, Frozen Peak, Jungle Arena, Hog Mountain, Electro Valley, and Legendary Arena, with each arena corresponding to a certain trophy count range.
Playable units, buildings, and spells are represented as cards. Prior to each battle (with the exception of the first battle in training Camp), players construct a deck of eight cards which they use to attack and defend against their opponent’s cards. At the start of each game, both players begin with four randomly chosen cards from their deck of eight.
Each card costs a certain amount of elixir to play. Players start the battle with 5 elixir points (0 in Double and Triple Elixir modes), and one elixir point is replenished every 2.8 seconds (or 1.4 seconds in the final 60 seconds of the game and overtime, and every 0.9 seconds during Triple Elixir), with a maximum of 10 elixir points. Once a card is played, a new card is automatically drawn from the player’s eight card deck.
As of May 2018 there are 84 cards in the game, coming in four rarities: Common, Rare, Epic, and Legendary, with Legendary being the rarest.